Game apparatus



c. A. HEWE-TT Sept. 4, 1928.

GAME APPARATUS Filed July 3'), 1927 4 gmmm a JZHe W8 if 2 Sheets-Shee attouwq C. A. HEWETT GAME APPARATUS Sept. 4, 1928.

Filed Jul so. 1927 2 Sheets-Sheet 2- I57 5/ A 2 61 a2 [2211 6 ii /2. Q @MO O GOO l mented Sept. 4, 1928.

CHAR-LES A. HEWETT,

OF COLORADO, TEXAS.

GAME APPARATUS.

Application filed .nu ao,

This invention relates to game apparatus and it consists inthe novel features hereinafter described and claimed. 1

An object of the invention is to provide a game apparatus which will afford amusement and at the same time includescduca- 'tional features involving the processes of mathematics as for instance, division, subtraction, addition and multiplication.

The apparatus is also instructive regarding the laws of physics, in that a movable piece is catapulted thru a zone having rings suspended therein and upon which the piece may lodge or catch. The apparatus is also provided with field or target upon which the piece may let ge, the said field or target being provided with apertures in which the piece may lodge. The said apertures are graded by having numerical values applied thereto or in the vicinity thereof, and these values are credited to the account of the player who by his manipulation of the apparatus, causes the piece to enter the aperture. During its flight through the air from the catapulting means to the field or target, the

piece may describe one or more loops, and inasmuch the piece is in the form of a clown or caricature doll, the antics described during the course of the flight add spectacular amusement to the process of the game.

In the accompanyingdrawings,

Figure 1 is a side elevational view ofthe game apparatus set up.

Fig. 2 is a fragmentary top plan view of the catapultingdevice of the apparatus.

Fig. 3 is a longitudinal sectional view thereof cut on the line of Fig. 2. c

Fig. 4 is a transverse sectional view out on theline 44 of Fig. 3.

. Fig. 5 is a side elevational view of an arbor used in the game apparatus.

Fig. 6 is'a fragmentary top plan v1ewof the target used in the apparatus, and

Fig. 7 isa plan view of a figure used in the apparatus.

As illustrated in the accompanymg drawings, the game apparatus includes a target member 1 and an arbor member 2, a catapult device 3 and a playing member 4. The playing piece consists of anoblatebodyo pro-. vided at one end with a weight Gsimulating in caricature the human head. Hooks 7 are mounted upon the body 5 and correspond with arms and legs of the hum-an anatomy.

The catapult device includes a platform 8 having a chute 9 pivotally connected thereto,

1927. Serial No. 209,579.

P -rsu r orrics,

said chute being provided at its lower end with a mediallydisposed slot 10. A- proper member, 11 is pivotally connected with the chute andis adapted to rest upon a supporting surface whereby the chute may beheld at a desired angle with relation to 1';

the 7 plane of the platform 8. A resilient flagelliform arm 12 is mounted upon the platform. and carries at, a point between its endsa transversely disposed shaft 13 having at its ends cranks 14 adapted to engage end hooks 15 mounted upon the platform 8. The shaft 13 is provided at its intermediate portion with an offset trip portion 16. When the trip is set the arm 12 is extended substantially parallel across the upper sur- I face of the platform 8 and the freeend thereof is passed through the slot 10 at the lower endof the chute9. The shaft 13 is turned so that the cranks 14 are engaged under the'hooks 15 and the intermediate portion 16 is upwardlydisposed at the lower end of the chute 9. The piece 4 is then placed at the upper end of the chute 9 with the weighted or head end, thereof uppermost. The ,PIQCG is releasedand permitted to slide down the piece strikes the trip portion 16 of the shaft 13, the said shaft is turned whereby the cranks 14 are rotated from under the hooks along the chute 9. Vhen the lower end of 15 and the arm 12 is released. The said arm swings from a substantially horizontal position to a, substantially vertical position and in doing so the free end portion of the arm strikes the under side of the piece 4 which is then just above'the, slot 10. Thus the piece is catapulted away from the platform and in doing so the piece will describe loops inasmuch as it is heavier at one end than at the other.

The arbor comprises a base 17 having an i arch 18 mounted thereon with cords or wires 19 depending from the intermediate portion of the arch and carrying at their lower ends rings 20. The arbor 2 is so positioned that the rings 20 are located substantially in the Value numbers 23 are located adjacent the openings 22. The openings 22 are of sulficient diameter to snugly receive the heavy end or head 6 of the piece 5 and should the piece pass through the arch in describing its trajectory flight it will descend toward the plate 21 and in its downward movement the weighted end will be lowermostso that when the head 6 enters one of the openings the piece will have the appearance of resting in' an inverted posture upon the plate 21. The number adjacent the opening 22 which is entered by the piece, is credited to the score of the player.

Various rules may be provided for carrying out games and using the apparatus, as, for instance, the nuinbcrs'upon the plate 21 may be even and odd and if the piece goes in a number to the value of 10, at one flight, and to the value of seven at another flight, the smaller numbermay be subtracted from the larger number leaving the player 3 points to the good. Thus addition and subtraction may be inculcated.

To each division, the process of counting,

as -above described, inay be followed, and if the piece catches upon one of the rings, the sum total may be divided by 5, as for instance, if a player has made 10 by the adding and subtracting process and the piece makes a ringer, the sum of 10 is divided by 5 and the dividend, which is 2, is added to the sum of 10 making the score 12; Multiplication may he taught by carryliig on the process of counting as hereinbefore described and if the piece makes a ringer when the player has a sc'o e of 10, the said score multiplied by 5-, inalfing'the player 50 to the good; However, different ineth ods of carrying out arithmetical process s may resorted to for the purpose. of familiarizingplayers with such processes.

Having thus described the invention, what is claimed, is: Y 1. Game apparatus comprising acatapult'- mg device, a iece adapted to be thrownby the catapulting device, said piece beingweighted at one end, a target having openings adapted to receive the weighted ei'idof the piece, and means interposed between the target and tie catapult and in the ap'proxi mate line of flight of saidpic'ce' having coaction with said piece whereby when it is properly engaged thereby, it interrupts the piece in its flight. i

2. Game apparatus comprising a datapulting device, piece adapted to be thrown bythe catapulting device and being weight ed at one end and having outstanding hooks, a target having" openings adapted to receive the weighted end the piece, and rings sus pended approximately in the path of movement of the piece when in flight.

3. Game apparatus comprising a catapulting device, a piece having a weighted end adapted to be thrown from the catapulting device, said piece having outstanding hooks, a target member having openings adapted to rcce' an end of the piece, and an arch member lllttll'POStltl between the catapulting device and the target and having rings suspended therefrom.

4. Game apparatus comprising a target, acatapult including a flagclliform arm of resilient material secured at one end, a chute having a slot adapted to receive the free end of the arm, a shaft disposed transversely of the arm and having an intermediate trip portion, and end crank portions, hooks for receiving said crank portions, and a piece adapted to slide upon the chute and engage the trip portion of the shaft.

Game apparatus comprising a target, a catapulting device consistii'ig of a platform, a chute pivoted upon the platform, a prop connected with the ,chute, and adapted to hold the chute at a desired angle with relation to the platform, said chute being slotted at its -pivoted end, iooks mounted upon the platforbeyond the pivoted end of the chute, a resilient arm fixed to the platform and having a free end adapted, to )ass through the slot in the chute, atrip sliaft mounted upon the arm, and a weighted piece adapted to slide upon the chute;

6. Game apparatus comprising a platforni, a chute member pivoted thereto and provided at one end'with a slot, means for holding the chute member at a desired angle "'i h relation to the platform, a resilient arm pivoted upon the platform and having" a free end adapted to pass through said slot, a trip shaft carried bythe resilient arm 1- '1 adapted to be connected with the platform, and a piece adapted to slide along the chute.

7. "i catapulting device comprising a platform, a chute member pivoted thereto and h :tving a slot leading in from one end thereof, a prop member pivoted to the chute member, a flagelliform iliont arm fixed to the platform and having a free end portion adapted to pass through said slot, a shaft pivoted upon the arm and adapted to be connected with the platform, and haw ing a trip portion adapted to be disposed transversely ac the chute, and a "weighted piece adapted to slide along the chute.

8. In game apparatus including a catapult and a piece to be thrown thereby, a trip for locki the catapult in cocked po' sition and a c ute associated with the cata' h the piece may he slid into "he catapult and said trip ease the same.

testimony whereof I hereunto a'llix my signature.

CHARLES A. HEWET'I. 

